StrategyHub
Overwatch 2/Doomfist

Doomfist

Tank

Doomfist was the calculating leader of Talon, a terrorist organization and paramilitary force that works in direct opposition to Overwatch.

Strengths

  • Unlike other tanks, Doomfist should not focus very much of his attention on the tank matchup, even if it’s in his favour.

Abilities

Abilities

Hand Cannon
Hand Cannon

Short-range weapon with spread. Reloads automatically.

Rocket Punch
Rocket Punch

Hold to charge then release to launch forward and knock an enemy back. Damage increases if the enemy hits a wall.

Seismic Slam
Seismic Slam

Leap and smash the ground.

Power Block
Power Block

Protect yourself from frontal attacks. Blocking heavy damage empowers Rocket Punch.

Meteor Strike
Meteor Strike

Press Q to leap up into the air. Move the targeting circle, then press ABILITY 3 to strike the targeted area.

Perks

Minor — unlocked at level 2

One-Two
One-Two

Hitting an enemy into a wall with Rocket Punch reloads Hand Cannon and overfills ammo by 2.

Survival of the Fittest
Survival of the Fittest

The Best Defense grants 25 overhealth from eliminations and its max overhealth is increased by 50.

Major — unlocked at level 3

Aftershock
Aftershock

Enemies hit by Seismic Slam are slowed by 40% for 2 seconds.

Power Matrix
Power Matrix

Power Block absorbs projectiles for the first 0.8 seconds of its duration.

Team Composition

A suggested lineup built around Doomfist (1 Tank / 2 Damage / 2 Support), based on sub-role synergy — not win rate.

Ability and strength summaries are a quick reference and may not reflect the latest patch.

Proposed Balance Patch

Doomfist's proposed change from the full roster patch.

Hold
49.9% 49.7% (-0.20)

Held — Rocket Punch's wall-combo damage is appropriately risky to line up.

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