StrategyHub

Echo

Damage

Echo is a multirole, adaptive robot with the most sophisticated artificial intelligence in the world, originally designed by Dr. Mina Liao for use during combat missions with Overwatch.

Strengths

  • As her occupation suggests, Echo is a flexible hero who can fit into many compositions and adapt to many situations.

Abilities

Weapons

Tri-Shot
Tri-ShotLMB

Fires 3 shots at once, in a triangle pattern.

Abilities

Sticky Bombs
Sticky BombsRMB

Fire a volley of sticky bombs that detonate after a delay.

Flight
FlightShift

Fly forward quickly and then free-fly briefly.

Focusing Beam
Focusing BeamE

Channel a beam for a few seconds. Deals very high damage to targets under half health.

Ultimate

Duplicate
DuplicateQ

Become a copy of the targeted hero. They cannot swap heroes for the duration.

Passive

Glide
Glide

Hold jump to glide while falling.

Perks

Minor — unlocked at level 2

Aerial Munitions
Aerial Munitions

Echo has infinite ammo during Flight.

Partial Scan
Partial Scan

Duplicate starts with 30% of its ultimate charge.

Major — unlocked at level 3

Full Salvo
Full Salvo

Sticky Bombs fires 2 additional projectiles.

Focused Rush
Focused Rush

Focusing Beam's range is increased by 8 meters and movement speed is increased by 25% when active.

Team Composition

A suggested lineup built around Echo (1 Tank / 2 Damage / 2 Support), based on sub-role synergy — not win rate.

Ability and strength summaries are a quick reference and may not reflect the latest patch.

Proposed Balance Patch

Echo's proposed change from the full roster patch.

Hold
49.6% 49.4% (-0.20)

Held — Duplicate's time limit keeps borrowing an enemy ultimate appropriately risky.

Comments

Think this patch gets Echo right? Say so below.

No comments yet — be the first to weigh in on this patch.

Log in to leave a comment.