StrategyHub
Overwatch 2/Sojourn

Sojourn

Damage

As a leader in the bygone days of Overwatch, Vivian Chase, callsign Sojourn, is determined to ensure its new heroes don’t repeat the mistakes of the past.

Strengths

  • Sojourn can be a difficult hero to play — the more accurate the player's aim, the more effective she becomes with her railgun's charged secondary fire.

Abilities

Weapons

Railgun
RailgunLMB

[LMB] Rapid firing projectiles that generate energy on hit. [RMB] High impact shot that consumes stored energy and pierces enemies.

Abilities

Power Slide
Power SlideShift

Ground slide that can cancel into a high jump.

Disruptor Shot
Disruptor ShotE

Launch an energy burst that deals damage to enemies within it.

Ultimate

Overclock
OverclockQ

Railgun energy auto-charges for a short duration.

Perks

Minor — unlocked at level 2

Overcharged
Overcharged

Railgun's maximum energy is increased by 50 while Overclock is active.

Deceleration Field
Deceleration Field

Enemies hit by Disruptor Shot are slowed by 25%.

Major — unlocked at level 3

Friction Generators
Friction Generators

Power Slide generates up to 75 energy.

Dual Thrusters
Dual Thrusters

Power Slide gains an additional charge and its jump height shifts to lateral movement.

Team Composition

A suggested lineup built around Sojourn (1 Tank / 2 Damage / 2 Support), based on sub-role synergy — not win rate.

Ability and strength summaries are a quick reference and may not reflect the latest patch.

Proposed Balance Patch

Sojourn's proposed change from the full roster patch.

Nerf
54.2% 52.2% (-2.00)

Disruptor Shot makes landing a fully-charged Railgun shot too consistent. Disruptor Shot damage −15%.

Comments

Think this patch gets Sojourn right? Say so below.

No comments yet — be the first to weigh in on this patch.

Log in to leave a comment.