Aphelios
MarksmanEmerging from moonlight's shadow with weapons drawn, Aphelios kills the enemies of his faith in brooding silence—speaking only through the certainty of his aim, and the firing of each gun.
Strengths
- Each of Aphelios' weapons have different strengths, so try to find the right situation for your current weapons.
Abilities
- Passive · The Hitman and the Seer — Aphelios wields 5 Lunari Weapons made by his sister Alune. He has access to two at a time: one main-hand and one off-hand. Each weapon has a unique Basic Attack and Ability. Attacks and abilities consume a weapon's ammo. When out of ammo, Aphelios discards the weapon and Alune summons the next of the 5.
- Q · Weapon Abilites — Aphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon.
- W · Phase — Aphelios swaps his main-hand gun with his off-hand gun, replacing his basic attack and activated ability.
- E · Weapon Queue System — Aphelios has no third ability. This slot shows the next weapon Alune will give him. Weapon order begins fixed but may change over game time -- when a weapon is out of ammo it goes to the end of the order.
- Ultimate · Moonlight Vigil — Fire a concentrated blast of moonlight that explodes on enemy champions. Applies the unique effect of Aphelios' main-hand gun.
Team Composition
A suggested 5-lane lineup built around Aphelios, based on hero partnerships and role synergy — not win rate.
Bot Lane(this hero's lane)
Ability and strength summaries are a quick reference and may not reflect the latest patch.
Proposed Balance Patch
Aphelios's proposed change from the full roster patch.
Buff
46.4% → 48.6% (+2.20)
Weakest marksman in the game — his weapon-swap complexity isn't rewarded enough. Base attack damage growth +2 per level.
Comments
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