Proposed Balance Patch
Trim the meta favorites, give the underperformers a path back into the game
A pass across every role. The clearest outliers — Ambessa's dueling power, Yunara's late-game hypercarry ceiling, Smolder's snowballing scaling, Naafiri's pack-based burst, Renata Glasc's Hostile Takeover teamfight swings, Lee Sin's early-game gank pressure, Camille's isolation duels, Vayne's true-damage scaling, and Ahri's point-and-click burst — get trimmed since they're close to auto-picks in their roles. Champions with a real identity but a rough patch — Aphelios, Azir, Ryze, Skarner, Taliyah, Kai'Sa, Zed, and Jinx — get buffed to bring them back to a fair win rate. Champions whose kit is already in a healthy spot — Yasuo, Thresh, Darius, Lux, Nautilus, Garen, and Ekko — are held as-is.
Note: This is a hypothetical design proposal, not a live patch. All 6 roles are addressed. Balance changes are limited to champion ability numbers (damage, cooldowns, ratios), since item stats are covered by the separate item balance patch.