Lux
MageLuxanna Crownguard hails from Demacia, an insular realm where magical abilities are viewed with fear and suspicion.
Strengths
- Lux has great zone control abilities. Try to set up Lucent Singularity to prevent an enemy's advance or escape.
- If you have trouble landing Prismatic Barrier, remember that it returns to you after it reaches max range. Try positioning yourself to hit your allies with its return trip.
- Lucent Singularity is a great scouting tool. Try throwing it into brush before walking into it to check for ambushes.
Abilities
- Passive · Illumination — Lux's damaging spells charge the target with energy for a few seconds. Lux's next attack ignites the energy, dealing bonus magic damage (depending on Lux's level) to the target.
- Q · Light Binding — Lux releases a sphere of light that binds and deals damage to up to two enemy units.
- W · Prismatic Barrier — Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage.
- E · Lucent Singularity — Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect.
- Ultimate · Final Spark — After gathering energy, Lux fires a beam of light that deals damage to all targets in the area. In addition, triggers Lux's passive ability and refreshes the Illumination debuff duration.
Team Composition
A suggested 5-lane lineup built around Lux, based on hero partnerships and role synergy — not win rate.
Mid Lane(this hero's lane)
Support(this hero's lane)
Ability and strength summaries are a quick reference and may not reflect the latest patch.
Proposed Balance Patch
Lux's proposed change from the full roster patch.
Hold
49.3% → 49.1% (-0.20)
Held — Final Spark's range and damage are already fairly costed against her lack of mobility.
Comments
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