Zac
TankZac is the product of a toxic spill that ran through a chemtech seam and pooled in an isolated cavern deep in Zaun's Sump.
Strengths
- Picking up goo chunks is very important to staying alive.
- When Cell Division is ready, try to die in a position that makes it difficult for the enemy team to kill your bloblets.
- Charging Elastic Slingshot from the fog of war will give opponents less time to react.
Abilities
- Passive · Cell Division — Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
- Q · Stretching Strikes — Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other.
- W · Unstable Matter — Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage.
- E · Elastic Slingshot — Zac attaches his arms to the ground and stretches back, launching himself forward.
- Ultimate · Let's Bounce! — Zac bounces four times, knocking up enemies hit and slowing them.
Team Composition
A suggested 5-lane lineup built around Zac, based on hero partnerships and role synergy — not win rate.
Jungle(this hero's lane)
Mid Lane
Ability and strength summaries are a quick reference and may not reflect the latest patch.













