Garuda
MageA soaring mage who rains fire on the battlefield from just outside melee range.
Strengths
- Extreme poke range lets her control lane without taking risk.
- Ultimate deals heavy area damage on a long cooldown reset by kills.
- Strong zoning tool for contesting objectives from a distance.
Abilities
- Passive · King's Judgment — His basic attacks pierce through the target for magic damage (reduced against turrets).
- 1 · King's Punishment — Summons a golden sword formation at a location for 2.5 seconds, dealing magic damage every half-second to enemies in range and slowing them.
- 2 · King's Guard — Raises a shield that absorbs damage, dealing magic damage to nearby enemies and stripping their bonus physical attack from items for 2 seconds; also grants a decaying burst of move speed. Passively grants extra move speed.
- Ultimate · Supreme Sovereignty — Gains 20% move speed for 5 seconds while commanding 90 flying swords to strike in a direction, each dealing magic damage; he can use other skills while it's active.
Recommended Build
Build 1: Arcane Boots → Echo Staff → Scholar's Wrath → Mask of Anguish → Staff of Nothingness → Sage's Codex
Tip: Garuda is a classic damage mage whose biggest contribution is raw output, so a full-damage build pushes the fight in his team's favor.
Build 2: Arcane Boots → Echo Staff → Scholar's Wrath → Mask of Anguish → Nightmare's Fang → Sage's Codex
Tip: Nightmare's Fang counters opponents with strong sustain.
Recommended Inscriptions
Inscriptions: Red Moon, Insight, Hunt
Tip: Garuda's early basic attacks hit surprisingly hard and already pierce, so attack-speed inscriptions raise his clear speed and poke output further, while move speed helps him rotate and self-peel.
Hero Relationships
Best with: Mozi, Bai Qi Counters: Huang Zhong, Wang Zhaojun Countered by: Lan Ling Wang, Mulan
Team Composition
A suggested 5-lane lineup built around Garuda, based on hero partnerships and role synergy — not win rate.
Mid Lane(this hero's lane)
Hero Introduction Video
Watch on Tencent's official site (external link) →
This video is hosted on Tencent's official site — it isn't embedded or stored on StrategyHub.
Ability and strength summaries are a quick reference and may not reflect the latest patch.
Proposed Balance Patch
Garuda's proposed change from the full roster patch.
King's Punishment damage tick interval 0.5s → 0.4s; Supreme Sovereignty sword count 90 → 100.
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