Xerath
MageXerath is an Ascended Magus of ancient Shurima, a being of arcane energy writhing in the broken shards of a magical sarcophagus.
Strengths
- It's easier to land Arcanopulse on an enemy when they're moving toward or away from you, rather than side to side.
- Eye of Destruction will make landing Arcanopulse easier as the target will be slowed.
- If you stun an enemy with Shocking Orb, follow up with a guaranteed center hit on Eye of Destruction.
Abilities
- Passive · Mana Surge — Xerath's basic attacks periodically restore Mana. Whenever Xerath kills a unit, this cooldown is reduced.
- Q · Arcanopulse — Fires a long-range beam of energy, dealing magic damage to all targets hit.
- W · Eye of Destruction — Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow.
- E · Shocking Orb — Deals magic damage to an enemy and stuns them.
- Ultimate · Rite of the Arcane — Xerath immobilizes himself and gains numerous long-range barrages.
Team Composition
A suggested 5-lane lineup built around Xerath, based on hero partnerships and role synergy — not win rate.
Mid Lane(this hero's lane)
Support(this hero's lane)
Ability and strength summaries are a quick reference and may not reflect the latest patch.












