StrategyHub

Ziggs

Mage

With a love of big bombs and short fuses, the yordle Ziggs is an explosive force of nature.

Strengths

  • Even if you're far from a fight you can still help from afar with Mega Inferno Bomb.
  • Slowing your enemies with Hexplosive Minefield makes it easier to land other abilities.
  • Knocking yourself over walls with Satchel Charge can be great when chasing after or escaping from enemies.

Abilities

  • Passive · Short Fuse — Periodically, Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.
  • Q · Bouncing Bomb — Ziggs throws a bouncing bomb that deals magic damage.
  • W · Satchel Charge — Ziggs flings an explosive charge that detonates after a delay, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage. Ziggs can use the Satchel to hexplode vulnerable enemy turrets.
  • E · Hexplosive Minefield — Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing. Successive mine detonations on the same target deal reduced damage.
  • Ultimate · Mega Inferno Bomb — Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those farther away.

Team Composition

A suggested 5-lane lineup built around Ziggs, based on hero partnerships and role synergy — not win rate.

Ability and strength summaries are a quick reference and may not reflect the latest patch.