Gekko
InitiatorAn initiator with reusable creature buddies.
Strengths
- Utility is recyclable — pick creatures back up to reuse.
- Wingman can plant or defuse the spike on its own.
- Low economic cost keeps a team's utility topped up.
Abilities
- C · Mosh Pit — Throw Mosh like a grenade; it explodes over an area after a delay.
- Q · Wingman — A creature that concusses enemies, or plants/defuses the spike.
- E · Dizzy — A creature that flies out and flashes enemies in sight.
- X · Thrash — Pilot Thrash to lunge and detain enemies in an area.
Team Composition
A suggested lineup built around Gekko (1 Duelist / 2 Initiators / 1 Controller / 1 Sentinel), based on real ability combos — not win rate.
Duelist
Initiator(this hero's role)
Controller
Sentinel
Ability and strength summaries are a quick reference and may not reflect the latest patch.
Proposed Balance Patch
Gekko's proposed change from the full roster patch.
Hold
50.2% → 50.2% (0.00)
Held — already within the fair band.
Comments
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