Iso
DuelistA duelist built to win isolated 1v1s.
Strengths
- Kill-fed shield makes him hard to trade in straight fights.
- Undercut makes enemies vulnerable to speed up duels.
- Kill Contract forces a guaranteed 1v1 to break a stack.
Abilities
- C · Contingency — Push a wall of energy that blocks bullets.
- Q · Undercut — Fire an orb that makes enemies fragile (vulnerable).
- E · Double Tap — Gain a shield; a kill while it's up refreshes it.
- X · Kill Contract — Pull an enemy into an arena for a strict 1v1.
Team Composition
A suggested lineup built around Iso (1 Duelist / 2 Initiators / 1 Controller / 1 Sentinel), based on real ability combos — not win rate.
Duelist(this hero's role)
Initiator
Controller
Sentinel
Ability and strength summaries are a quick reference and may not reflect the latest patch.
Proposed Balance Patch
Iso's proposed change from the full roster patch.
Buff
48.0% → 49.3% (+1.30)
Double Tap windup 1s → 0.75s; Undercut Vulnerable duration 4s → 4.5s.
Comments
Think this patch gets Iso right? Say so below.
No comments yet — be the first to weigh in on this patch.
Log in to leave a comment.




