StrategyHub

Iso

Duelist

A duelist built to win isolated 1v1s.

Strengths

  • Kill-fed shield makes him hard to trade in straight fights.
  • Undercut makes enemies vulnerable to speed up duels.
  • Kill Contract forces a guaranteed 1v1 to break a stack.

Abilities

  • C · Contingency — Push a wall of energy that blocks bullets.
  • Q · Undercut — Fire an orb that makes enemies fragile (vulnerable).
  • E · Double Tap — Gain a shield; a kill while it's up refreshes it.
  • X · Kill Contract — Pull an enemy into an arena for a strict 1v1.

Team Composition

A suggested lineup built around Iso (1 Duelist / 2 Initiators / 1 Controller / 1 Sentinel), based on real ability combos — not win rate.

Ability and strength summaries are a quick reference and may not reflect the latest patch.

Proposed Balance Patch

Iso's proposed change from the full roster patch.

Buff
48.0% 49.3% (+1.30)

Double Tap windup 1s → 0.75s; Undercut Vulnerable duration 4s → 4.5s.

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