Sage
SentinelA support sentinel who heals, slows, and revives.
Strengths
- Only agent who can bring a dead teammate back.
- Barrier wall reshapes chokes and buys time.
- Heals keep entries and herself alive through fights.
Abilities
- C · Barrier Orb — Conjure a solid wall of ice to block a path.
- Q · Slow Orb — A field that slows and makes noise underfoot.
- E · Healing Orb — Heal an ally or yourself over time.
- X · Resurrection — Revive a dead ally to full health.
Team Composition
A suggested lineup built around Sage (1 Duelist / 2 Initiators / 1 Controller / 1 Sentinel), based on real ability combos — not win rate.
Duelist
Initiator
Controller
Sentinel(this hero's role)
Ability and strength summaries are a quick reference and may not reflect the latest patch.
Proposed Balance Patch
Sage's proposed change from the full roster patch.
Nerf
51.8% → 50.3% (-1.50)
Second-highest win rate in the game at 51.8%. Slow Orb slow amount 50% → 40%; Healing Orb ally heal rate 20 → 18 HP/s (100 → 90 total).
Comments
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