Zhang Fei
TankA drum-beating tank who displaces and disrupts entire enemy teams.
Strengths
- Ultimate knocks back and damages everyone caught in a wide cone, breaking enemy formations.
- Can peel for allies by repeatedly interrupting enemy dashes and channels.
- Tanky enough to dive backlines and survive the return fire.
Abilities
- Passive · Dark Potential — Basic attacks build Rage before he transforms; once transformed, his skills shake the ground and slow nearby enemies by 50% for 2 seconds.
- 1 · Mark the Ground — Sweeps his spear in a line for physical damage, knocking back any enemy hero hit.
- 2 · Guardian Mechanism — Leaps to an area and drops a device that shields nearby allies; once transformed, he instead slams down for physical damage in the area.
- Ultimate · Berserker's Blood — Roars to gain a shield worth 40% of his max HP and brief crowd-control immunity, then unleashes a gust that knocks back enemies and stuns anyone caught at its edge.
Recommended Build
Build 1: Vanguard · Redemption → Boots of Resistance → Crimson Lotus Cloak → Ominous Omen → Witch's Cloak → Warlord's Plate
Tip: His ultimate's shield scales off max HP, so stack HP to absorb as much damage as possible.
Build 2: Guardian Emblem → Boots of Resistance → Crimson Lotus Cloak → Ominous Omen → Witch's Cloak → Glacial Storm
Tip: Transformed Zhang Fei's melee threat spikes hard — Glacial Storm adds extra damage and shred on top.
Recommended Inscriptions
Inscriptions: Fate, Void, Harmony
Tip: As a tank, Fate boosts max HP and sustain, Void's cooldown reduction lets him cast more often, and Harmony backs up his transformed burst with HP and armor.
Hero Relationships
Best with: Huang Zhong, Hou Yi Counters: Wang Zhaojun, Mozi Countered by: Mulan, Zhuang Zhou
Team Composition
A suggested 5-lane lineup built around Zhang Fei, based on hero partnerships and role synergy — not win rate.
Clash Lane(this hero's lane)
Mid Lane
Roam Lane(this hero's lane)
Hero Introduction Video
Watch on Tencent's official site (external link) →
This video is hosted on Tencent's official site — it isn't embedded or stored on StrategyHub.
Ability and strength summaries are a quick reference and may not reflect the latest patch.
Proposed Balance Patch
Zhang Fei's proposed change from the full roster patch.
Mark the Ground slow duration 1.5s → 2s; Berserker's Blood knockback distance 3m → 4m.
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