Killjoy
SentinelA tech sentinel who locks down a site and post-plant.
Strengths
- Turret and Alarmbot anchor a site almost single-handedly.
- Nanoswarm denies plant/defuse space on demand.
- Lockdown forces defenders off a site for a free plant.
Abilities
- C · Nanoswarm — A covert grenade that deploys a damaging swarm when triggered.
- Q · Alarmbot — A bot that hunts enemies and makes them vulnerable.
- E · Turret — A deployable turret that fires at enemies in its cone.
- X · Lockdown — A device that detains all enemies in a large radius.
Team Composition
A suggested lineup built around Killjoy (1 Duelist / 2 Initiators / 1 Controller / 1 Sentinel), based on real ability combos — not win rate.
Duelist
Initiator
Controller
Sentinel(this hero's role)
Ability and strength summaries are a quick reference and may not reflect the latest patch.
Proposed Balance Patch
Killjoy's proposed change from the full roster patch.
Nerf
51.3% → 50.2% (-1.10)
Turret HP 100 → 85; Lockdown windup 13s → 15s.
Comments
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